Run T-0233 rejected

· Evidence: SPRT Sequential probability ratio test. Games are played until the accumulated evidence reaches one of two bounds or the game limit fixed in advance; then the test stops.

Hypothesis

Combining persistent pin accounting in the evasion term, verification of negative capture SEE Static exchange evaluation: an estimate of the material outcome of a capture sequence on one square, without searching. pruning via the legal exchange sequence, null-move reduction limits when friendly pieces hang, exempting history-supported killer and countermoves from quiet SEE pruning, and multi-cut on the exclusion value from beta increases playing strength.

Wording edited for publication from the German entry; the register carries the author’s own text.

Stages

Elo against the predecessorElo intervals: short stage −5.14 ± 4.52.−10−8−6−4−20short stage−5.14 ± 4.52short stage · rejected−5.14 ± 4.52 Elo · 5,546 games
Point estimate with the reported 95-percent half-width, per stage. The dashed line is zero. Estimates from a stopped sequential test are biased by the stopping rule; the interval is nominal.
Field short stage
Verdictrejected
Elo Strength difference to the opponent, estimated from the games, with a 95-percent half-width where the oracle reported one. Never an absolute rating.−5.14 ± 4.52
nElo Normalised Elo: relates the mean score excess of a colour-swapped pair to the spread of the pair results.−10.39 ± 9.14
Games5,546
Wins / draws / losses1,245 / 2,974 / 1,327
pentanomial Games are played in pairs with swapped colours; the five counts are the pairs scoring 0, ½, 1, 1½ and 2 points.7 / 690 / 1463 / 604 / 9
LLR Log-likelihood ratio, the running evidence of an SPRT. It starts at 0; a stage passes at the upper bound and fails at the lower one.−2.96
Bounds−2.94 … +2.94
SPRT Sequential probability ratio test. Games are played until the accumulated evidence reaches one of two bounds or the game limit fixed in advance; then the test stops.[0.0, 5.0]
Error rates α / β0.05 / 0.05
Modelnormalized
time control Base time plus increment per move in seconds, e.g. 8+0.08: eight seconds per game plus 0.08 seconds per move.8+0.08
BookA
Opponentvs predecessor
Duration41 min

Provenance

Date
2026-11-06
Started
2026-11-06 02:08:57 UTC
Duration
41 min
Author
Agent X
Epoch
13
Gatekeeper
passed
Bench nodes
603