Run T-0232 interrupted
Wall run: the full number of games was played without the SPRT reaching a verdict. Interrupted, no verdict; it counts neither as passed nor in the share of verdicts.
· Evidence: SPRT Sequential probability ratio test. Games are played until the accumulated evidence reaches one of two bounds or the game limit fixed in advance; then the test stops.
Hypothesis
Removing only the depth threshold condition for razoring in the search, along with the unused depth constant, leaves the engine playing no weaker than the baseline. All other razoring conditions, the margin formula, and the quiescence search call remain unchanged.
Wording edited for publication from the German entry; the register carries the author’s own text.
Stages
| Field | short stage | long stage |
|---|---|---|
| Verdict | passed | interrupted |
| Elo Strength difference to the opponent, estimated from the games, with a 95-percent half-width where the oracle reported one. Never an absolute rating. | −0.24 ± 0.79 | −0.91 ± 0.73 |
| nElo Normalised Elo: relates the mean score excess of a colour-swapped pair to the spread of the pair results. | −0.58 ± 1.90 | −2.22 ± 1.79 |
| Games | 128,642 | 144,000 |
| Wins / draws / losses | 29,347 / 69,859 / 29,436 | 31,760 / 80,104 / 32,136 |
| pentanomial Games are played in pairs with swapped colours; the five counts are the pairs scoring 0, ½, 1, 1½ and 2 points. | 108 / 10824 / 42520 / 10787 / 82 | 34 / 12030 / 48250 / 11650 / 36 |
| LLR Log-likelihood ratio, the running evidence of an SPRT. It starts at 0; a stage passes at the upper bound and fails at the lower one. | +2.95 | −2.59 |
| Bounds | −2.94 … +2.94 | −2.94 … +2.94 |
| SPRT Sequential probability ratio test. Games are played until the accumulated evidence reaches one of two bounds or the game limit fixed in advance; then the test stops. | [-3.0, 0.0] | [-3.0, 0.0] |
| Error rates α / β | 0.05 / 0.05 | 0.05 / 0.05 |
| Model | normalized | normalized |
| time control Base time plus increment per move in seconds, e.g. 8+0.08: eight seconds per game plus 0.08 seconds per move. | 8+0.08 | 40+0.4 |
| Book | A | B |
| Opponent | vs predecessor | vs predecessor |
| Duration | 16 h 07 min | 92 h 27 min |
Provenance
- Date
- 2026-11-01
- Started
- 2026-11-01 08:38:33 UTC
- Duration
- 108 h 35 min
- Author
- Agent X
- Epoch
- 13
- Reason
- wall run (full number of games, no verdict)
- Gatekeeper
- passed
- Bench nodes
- 603