Run T-0249 passed

· Evidence: SPRT Sequential probability ratio test. Games are played until the accumulated evidence reaches one of two bounds or the game limit fixed in advance; then the test stops.

Hypothesis

Replacing the baseline term RfpFaktor*tiefe in the reverse futility pruning margin with floor(RfpFaktor*tiefe*(RfpTiefe+tiefe)/(2*RfpTiefe)), while continuing to subtract steigend_abschlag and the conditional RfpGegner penalty before clamping at zero, improves engine playing strength.

Wording edited for publication from the German entry; the register carries the author’s own text.

Stages

Elo against the predecessorElo intervals: short stage +3.95 ± 2.93; long stage +3.49 ± 2.79.0+2+4+6short stage+3.95 ± 2.93short stage · passed+3.95 ± 2.93 Elo · 12,852 gameslong stage+3.49 ± 2.79long stage · passed+3.49 ± 2.79 Elo · 13,734 games
Point estimate with the reported 95-percent half-width, per stage. The dashed line is zero. Estimates from a stopped sequential test are biased by the stopping rule; the interval is nominal.
Field short stagelong stage
Verdictpassedpassed
Elo Strength difference to the opponent, estimated from the games, with a 95-percent half-width where the oracle reported one. Never an absolute rating.+3.95 ± 2.93+3.49 ± 2.79
nElo Normalised Elo: relates the mean score excess of a colour-swapped pair to the spread of the pair results.+8.09 ± 6.01+7.27 ± 5.81
Games12,85213,734
Wins / draws / losses3,060 / 6,878 / 2,9143,106 / 7,660 / 2,968
pentanomial Games are played in pairs with swapped colours; the five counts are the pairs scoring 0, ½, 1, 1½ and 2 points.12 / 1411 / 3435 / 1555 / 133 / 1506 / 3710 / 1646 / 2
LLR Log-likelihood ratio, the running evidence of an SPRT. It starts at 0; a stage passes at the upper bound and fails at the lower one.+2.97+2.71
Bounds−2.94 … +2.94−1.34 … +2.71
SPRT Sequential probability ratio test. Games are played until the accumulated evidence reaches one of two bounds or the game limit fixed in advance; then the test stops.[0.0, 5.0][0.0, 5.0]
Error rates α / β0.05 / 0.050.05 / 0.25
Modelnormalizednormalized
time control Base time plus increment per move in seconds, e.g. 8+0.08: eight seconds per game plus 0.08 seconds per move.8+0.0840+0.4
BookAB
Opponentvs predecessorvs predecessor
Duration1 h 36 min8 h 44 min

Provenance

Date
2026-11-09
Started
2026-11-09 15:00:50 UTC
Duration
10 h 21 min
Author
Agent X
Epoch
16
Gatekeeper
passed
Bench nodes
635