Run T-0187 passed

· Evidence: correctness proof, no games

Hypothesis

Adding a post-material-scaling bonus solely in bishop-and-knight against bare king (exactly four pieces) of 40 cp per square by which the distance of the weaker king to the closer corner of the bishop's colour (files plus ranks) is below 7, capped at 280 cp, will help the engine checkmate more often in this endgame without playing weaker overall. The evaluation of all other positions, including two bishops against a bare king, remains unchanged.

Wording edited for publication from the German entry; the register carries the author’s own text.

Stages

Elo against the predecessorElo intervals: short stage +0.08 ± 1.76; long stage +2.02 ± 2.88.−20+2+4short stage+0.08 ± 1.76short stage · passed+0.08 ± 1.76 Elo · 26,750 gameslong stage+2.02 ± 2.88long stage · passed+2.02 ± 2.88 Elo · 9,818 games
Point estimate with the reported 95-percent half-width, per stage. The dashed line is zero. Estimates from a stopped sequential test are biased by the stopping rule; the interval is nominal.
Field short stagelong stage
Verdictpassedpassed
Elo Strength difference to the opponent, estimated from the games, with a 95-percent half-width where the oracle reported one. Never an absolute rating.+0.08 ± 1.76+2.02 ± 2.88
nElo Normalised Elo: the Elo difference divided by the spread of the game results, so that the SPRT bounds mean the same at different time controls.+0.18 ± 4.16+4.82 ± 6.87
Games26,7509,818
Wins / draws / losses6,056 / 14,644 / 6,0502,201 / 5,473 / 2,144
pentanomial Games are played in pairs with swapped colours; the five counts are the pairs scoring 0, ½, 1, 1½ and 2 points.17 / 2321 / 8699 / 2315 / 230 / 830 / 3194 / 883 / 2
LLR Log-likelihood ratio, the running evidence of an SPRT. It starts at 0; a stage passes at the upper bound and fails at the lower one.+2.97+2.98
Bounds−2.94 … +2.94−2.94 … +2.94
SPRT Sequential probability ratio test. Games are played until the accumulated evidence reaches one of two bounds; then the test stops.[-5.0, 0.0][-5.0, 0.0]
Error rates α / β0.05 / 0.050.05 / 0.05
Modelnormalizednormalized
time control Base time plus increment per move in seconds, e.g. 8+0.08: eight seconds per game plus 0.08 seconds per move.8+0.0840+0.4
BookAB
Opponentvs predecessorvs predecessor
Duration3 h 25 min6 h 29 min

Provenance

Date
2026-10-16
Started
2026-10-16 07:12:20 UTC
Duration
10 h 05 min
Author
Agent D
Epoch
10
Gatekeeper
passed
Bench nodes
695