Run T-0089 passed
· Evidence: SPRT Sequential probability ratio test. Games are played until the accumulated evidence reaches one of two bounds; then the test stops.
Hypothesis
This tree-neutral speed update optimizes SEE Static exchange evaluation: an estimate of the material outcome of a capture sequence on one square, without searching. by early exit once the sign is determined and computes SEE on demand for captures ordered by MVV-LVA, moving losing captures behind quiet moves with only one evaluation per capture in quiescence search. In addition, the network evaluation accumulator is reduced from int64 to int32, which yielded an additional +7.5% nps in benchmark builds.
Wording edited for publication from the German entry; the register carries the author’s own text.
Stages
| Field | short stage | long stage |
|---|---|---|
| Verdict | passed | passed |
| Elo Strength difference to the opponent, estimated from the games, with a 95-percent half-width where the oracle reported one. Never an absolute rating. | +18.06 ± 11.36 | +17.97 ± 11.16 |
| nElo Normalised Elo: the Elo difference divided by the spread of the game results, so that the SPRT bounds mean the same at different time controls. | +26.65 ± 16.73 | +27.43 ± 16.99 |
| Games | 1,656 | 1,606 |
| Wins / draws / losses | 530 / 682 / 444 | 507 / 675 / 424 |
| pentanomial Games are played in pairs with swapped colours; the five counts are the pairs scoring 0, ½, 1, 1½ and 2 points. | 31 / 183 / 348 / 201 / 65 | 30 / 169 / 340 / 216 / 48 |
| LLR Log-likelihood ratio, the running evidence of an SPRT. It starts at 0; a stage passes at the upper bound and fails at the lower one. | +2.97 | +2.96 |
| Bounds | −2.94 … +2.94 | −2.94 … +2.94 |
| SPRT Sequential probability ratio test. Games are played until the accumulated evidence reaches one of two bounds; then the test stops. | [0.0, 10.0] | [0.0, 10.0] |
| Error rates α / β | 0.05 / 0.05 | 0.05 / 0.05 |
| Model | normalized | normalized |
| time control Base time plus increment per move in seconds, e.g. 8+0.08: eight seconds per game plus 0.08 seconds per move. | 8+0.08 | 40+0.4 |
| Book | A | B |
| Opponent | vs predecessor | vs predecessor |
| Duration | 12 min | 1 h 00 min |
Provenance
- Date
- 2026-09-18
- Started
- 2026-09-18 20:14:12 UTC
- Duration
- 1 h 13 min
- Author
- Agent X
- Epoch
- 5
- Gatekeeper
- passed
- Bench nodes
- 2,608