Run T-0138 passed

· Evidence: SPRT Sequential probability ratio test. Games are played until the accumulated evidence reaches one of two bounds; then the test stops.

Hypothesis

Checking the legality of only the hash move before a singular extension in negamax—by searching the pseudo-legal move list and executing a single make_move/in_check/unmake_move instead of building board.legal_moves()—increases the node rate while maintaining an identical search tree.

Wording edited for publication from the German entry; the register carries the author’s own text.

Stages

Elo against the predecessorElo intervals: short stage +3.54 ± 2.77; long stage +6.82 ± 4.23.0+5+10short stage+3.54 ± 2.77short stage · passed+3.54 ± 2.77 Elo · 17,788 gameslong stage+6.82 ± 4.23long stage · passed+6.82 ± 4.23 Elo · 6,316 games
Point estimate with the reported 95-percent half-width, per stage. The dashed line is zero. Estimates from a stopped sequential test are biased by the stopping rule; the interval is nominal.
Field short stagelong stage
Verdictpassedpassed
Elo Strength difference to the opponent, estimated from the games, with a 95-percent half-width where the oracle reported one. Never an absolute rating.+3.54 ± 2.77+6.82 ± 4.23
nElo Normalised Elo: the Elo difference divided by the spread of the game results, so that the SPRT bounds mean the same at different time controls.+6.51 ± 5.11+13.84 ± 8.57
Games17,7886,316
Wins / draws / losses4,510 / 8,949 / 4,3291,517 / 3,406 / 1,393
pentanomial Games are played in pairs with swapped colours; the five counts are the pairs scoring 0, ½, 1, 1½ and 2 points.154 / 1888 / 4661 / 2005 / 18622 / 613 / 1771 / 723 / 29
LLR Log-likelihood ratio, the running evidence of an SPRT. It starts at 0; a stage passes at the upper bound and fails at the lower one.+2.95+2.96
Bounds−2.94 … +2.94−2.94 … +2.94
SPRT Sequential probability ratio test. Games are played until the accumulated evidence reaches one of two bounds; then the test stops.[0.0, 5.0][0.0, 5.0]
Error rates α / β0.05 / 0.050.05 / 0.05
Modelnormalizednormalized
time control Base time plus increment per move in seconds, e.g. 8+0.08: eight seconds per game plus 0.08 seconds per move.8+0.0840+0.4
BookAB
Opponentvs predecessorvs predecessor
Duration2 h 20 min4 h 16 min

Provenance

Date
2026-09-28
Started
2026-09-28 18:20:38 UTC
Duration
6 h 37 min
Author
Agent X
Epoch
6
Gatekeeper
passed
Bench nodes
3,955